Material

Material of the displayed item

Property

(mat(erial)?|texture)(s)?

Example

  '*':
    update: [-1, 5, 20, -1]
    display:
      material: '<skull:9842dc3b917b1a796c303e15105474a8e315de7982b6ca54feafb5a4d13d4e95>'
  'Close':
    update: [25, 5, -1, -1]
    display:
      # Dynamic material effect
      materials:
      - 'Red Stained Glass Pane'
      - 'Orange Stained Glass Pane'
      name: ['&cC&7lose', '&cCl&7ose', '&cClo&7se', '&cClos&7e', '&cClose']

Basic Items

Data value

CustomModelData value

Player Heads

  • TrMenu uses NMS to get the head of all online players + an asynchronous network to get those from other players

  • Does not impact the TPS

Skull from Texture

Leather Armor with RGB colors

Custom Banners Patterns

JSON Items

  • Use the /trmenu item toJson command to get the JSON format of the item you are holding

  • Supports all materials

Item Repository

  • Use the /trmenu itemRepo command to manage your Item Repository

HeadDatabase heads

SkinsRestorer heads

  • For cracked servers with the SkinRestorer plugin installed, you can use this material type to get the head of your players through SR

  • Supports placeholders

Oraxen items

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