Arguments
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The Option to transfer arguments is enabled by default, you can disable it by adding the option and setting it to false
If a binded command is specified and the argument option is enabled, the player will be able to specify arguments by executing the command followed by some text, example: /example arg0 arg1 arg2 ...
You can also specify arguments in the /trmenu open <menu> <player> arg0 arg1 ....
command, in the open: <menu> arg0 arg1 ...
action and even change them through the menu with the set-args: arg0 arg1 ...
action.
You can specify arguments with multiple words by surrounding them with ``, example:
You can call the arguments with a variable inside the menu:
Use {0}
for the first argument, {1}
for the second, {2}, {3}...
You can also call arguments through a PlaceholderAPI placeholder: %trmenu_args_#%
where # is the number of the argument