Layout
The menu layout is a major feature of TrMenu which allows you to quicly design menus easily (it looks better with items with a single character).
Example
Layout:
- '########`Close`'
- ' '
- ' '
- ' '
- '########`Next`'
PlayerInventory:
- ' '
- ' '
- ' '
- ' '
The characters represent the buttons' identifiers.
You can also use buttons with multiple characters if you surround them by ````````
This defines the size of the menu at the same time
The PlayerInventory feature, allows you to have 4 rows more in your menu by using the player's inventory!
Multiples pages
Layout:
- - '########`Close`'
- ' '
- ' '
- ' '
- '########`Next`'
- - '########`Close`'
- ' '
- ' * '
- ' '
- '`Pre`########'
PlayerInventory:
- - ' '
- ' | `Close` `Next` '
- ' '
- ' '
- - ' '
- ' `Pre` `Close` | '
- ' '
- ' '
You can also have multiples Shapes (multiples pages) which you can then change with the
set-shape
actionAnd the PlayerInventory works alongside multiples shapes too!
Note
If a Layout doesn't have a corresponding PlayerInventory layout, then the player's inventory won't be used on this page
The player's items will still be shown and hidden if there's a button in the same slot.
You can also use this feature with the
Hide-Player-Inv
option (see in on the Options wiki page).
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