Buttons
Buttons format
Example
#
# Menu Button
#
Buttons:
# The identifier of the icon which can be used in the layout.
'|':
#The dynamic update interval of the button's properties.
#If multiples intervals are set, they will correspond in that
#order to the Material, the Name, the Lore and the Slots.
#If you set only one number like that `update: #` it will apply for all
update: [-1, 10, 15, -1]
#The display section of the item
display:
material: 'Gray Stained Glass Pane'
name: ['&fTr&7Menu', '&7Tr&8Menu', '&8Tr&0Menu','&7Tr&8Menu']
lore:
- - '&7Thanks &f:> &7for using!'
- - '&7Thanks &f:) &7for using!'
#
actions:
all: 'sound: BLOCK_NOTE_BLOCK_PLING-1-2'Structure
Note
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